i have just done the massing model with maps into crysis.
still need alot of work, but it will do for now.
From 3ds setup
Into Sandbox2 with maps
Building with site context
Tuesday, March 31, 2009
Thursday, March 26, 2009
All Systems GO! :D
I just solved the materials problem. It looks like I was right after all. In saving the textures out in max using the exporter.
But the one thing I didn’t do is to apply the material in the sandbox2.
Also the Scale is right!!. It seems that sandbox uses mm. so if you set your 3ds to mm it should be fine.
A person is about 180cm and the box is 150cm
But the one thing I didn’t do is to apply the material in the sandbox2.
Also the Scale is right!!. It seems that sandbox uses mm. so if you set your 3ds to mm it should be fine.
A person is about 180cm and the box is 150cm
Wednesday, March 25, 2009
massing model
I have just stated making a massing model for my project.
Because I came from a architectural background, I use ArchiCad to make most of my buildings.
Once I have made the massing model in cad, I imported into 3ds and set up all the crytek materials and the layers. Basically get ready for import into sandbox.
When I imported sandbox. And did some test. But still no maps…:/
Because I came from a architectural background, I use ArchiCad to make most of my buildings.
Once I have made the massing model in cad, I imported into 3ds and set up all the crytek materials and the layers. Basically get ready for import into sandbox.
When I imported sandbox. And did some test. But still no maps…:/
Monday, March 23, 2009
PRT Memory Manager error
Proposed Architectures Part 2
Transport Museum, Kelvinside by Zaha Hadid for Glasgow City Council
The building would be a tunnel-like shed, which is open at opposite ends to the city and the Clyde. In doing so it becomes porous to its context on either side. However, the connection from one to the other is where the building diverts to create a journey away from the external context into the world of the exhibits. Here the interior path becomes a mediator between the city and the river which can either be hermetic or porous depending on the exhibition layout. Thus the museum positions itself symbolically and functionally as open and fluid with its engagement of context and content.
The building would be a tunnel-like shed, which is open at opposite ends to the city and the Clyde. In doing so it becomes porous to its context on either side. However, the connection from one to the other is where the building diverts to create a journey away from the external context into the world of the exhibits. Here the interior path becomes a mediator between the city and the river which can either be hermetic or porous depending on the exhibition layout. Thus the museum positions itself symbolically and functionally as open and fluid with its engagement of context and content.
Proposed Architectures Part 1
Zaha Hadid's Museum in Vilnius
she won the Architectural Competition which is part of a study to explore the feasibility, from an architectural, economic, and cultural perspective, of establishing a world-class museum in Vilnius. The study includes programming recommendations for the proposed museum and a market study and economic impact analysis. The museum site is located in a large public green space on the banks of the Neris River, centrally located between the old and new centers of the city.
she won the Architectural Competition which is part of a study to explore the feasibility, from an architectural, economic, and cultural perspective, of establishing a world-class museum in Vilnius. The study includes programming recommendations for the proposed museum and a market study and economic impact analysis. The museum site is located in a large public green space on the banks of the Neris River, centrally located between the old and new centers of the city.
Tuesday, March 17, 2009
Crysis SDK kit
How to Export From 3ds to Sandbox
Becouse i'm a 3ds user and do most of my modeling in max i needed to know how to import part into sandbox
i found this very useful link.
Watch How to export from 3dstudio Max to Crysis in Game Videos | View More Free Videos Online at Veoh.com
i found this very useful link.
Watch How to export from 3dstudio Max to Crysis in Game Videos | View More Free Videos Online at Veoh.com
Monday, March 16, 2009
Into the engine
Crytek engine
Saturday, March 14, 2009
Crytek + Archi = fun
After buying the crysis engine off steam, I did some research online to see if anyone out there here use this engine for the use of architecture.
I found 2 YouTube links, here it is
And
I found 2 YouTube links, here it is
And
Week 1
I have formed a group the students in my class for the first project and set up a team email accounts so we can all accuses info vie mail.
Our team name is “Team Omega”
Team Omega
Essmael Yasseen – 3rd Year Architecture Computing Student – ey86@hotmail.com 0424732979 Available all days except Thursday
Alichia van Rhijn – 3rd Year Architectural Computing Student – alichiav@hotmail.com 0439443275 Available Monday, Tuesday and Friday after 1pm & Thursday nights & Weekends
Kenneth hui– 3rd Year Architectural Computing Student – drzaius01@hotmail.com 0434256064 Available Friday, Saturday, Sunday and Monday morning
Cameron Hallam – 3rd Year Architectural Computing Student – frog_a_lot@hotmail.com 0438208784 Available Tuesday, Friday and Weekends
Our team propose to endeavor an ambitious collaborative effort that will produce an outstanding display of real time visualization using CryEngine as our medium.
Subscribe to:
Posts (Atom)